www.colacola.se - 3D models and renders by Anders Lejczak
    
PART 2, Modeling
 
On this page I have tried to explain my work process while modeling the P47. I have probably made a lot of mistakes along the way and I'm not working "by the book" - I'm just a happy hobbyist! You are more than welcome to mail comments and suggestions and I will add them to this page.

I'm writing this primarily with C4D users in mind but users of other 3D apps should be able to follow the work process. If you are a Wings3D user then you can simulate the hypernurbs with a mesh subdivision trick (select the polygon edges and set them to "soft", then subdivide).