www.colacola.se - 3D models and renders by Anders Lejczak
    
PART 4, "POSERIZING"
 
We're now going to convert our model into a poser character and make all the necessary steps needed to make it sellable.

Assembling your tool box

You need Poser4 Pro or newer (I'm using Poser4 Pro. I've tried 6 but I found it clumsy and very slow) but you will also need a couple of other tools that will facilitate your work.

A decent text editor. I would recommend "Crimson editor" (www.crimsoneditor.com) - it's free. You can of course get around with any simple text editor but a .cr2 file (we'll be editing such a file) can easily consist of thousands of text rows. Scrolling up and down in such a huge document will certainly give you a headache and you'll likely make mistakes.

Use any text editor you wish but I would strongly recommend that you find one with these features (some html editors will do):
  • Bookmarking rows
  • Row numbering
  • "Got to row X"
  • Split screen
  • Search & replace
  • Find next

A cr2 editor is recommended. If you have a good text editor then you don't need a cr2 editor. A cr2 editor has however a very useful feature - it can collapse / expand the paragraphs in the cr2 file and you can easily see the structure of your cr2 file. The editor also comes in handy when you need to go through the cr2 file and turn on / turn off objects.

It can be risky to edit a cr2 file. The size and complexity makes it easy to make a mistake and difficult to locate the mistake. All hand editing should use a copy, not the original file. The safest and most convenient way to edit a cr2 file is with a cr2 editing utility.

If you're a mac user then you can ask for cr2 editors in the different poser forums. Here's a couple of editors for windows:

A rsr to/from png converter. This utility is needed to convert rsr files to png and vice versa (poser thumbnails). Some poser versions use rsr (older I think) and some use png. You need to produce both. You can use P3dO Explorer to do the conversion: lcrepiliere.free.fr/softp3doDownload.php

Starting tips.
Make a new copy of your c4d file for this purpose. Backup your files along the way! Tracking errors in a cr2 file is difficult and it is easy to mess it up completely.


Preparing the mesh 1- Connecting / Separating
The whole point of rigging the model in poser is to make the different parts movable. Make sure that you have separated all objects that will be movable (flaps, rudder, pitch control, undercarriage etc etc). The glass parts should also be individual meshes. Connect all parts that don't need to be separate objects (connect the fuselage with the wings, tail wing etc).

Make sure that your material names are comprehensive (not "Mat.1" but "Glass") because the material names will be used inside poser too.

I'm deliberately making it easy for myself - I'm going for a simple solution with one "UndercarriageOpen" and one "UndercarriageClosed" object instead of posing all the undercarriage objects.

You can check how my object list looks [HERE].

If you plan to sell your model for 20$ then go for the simple solution. If you plan to make a 100$ product then you should go for a more advanced solution with several parts connected to one control dial (see bottom of this page for more info about that).